7/5/2023 0 Comments Eye of the beholder 3 mapper![]() I am 100% pro-PC master race but mouse-controls should not necessarily be the default answer. is waiting for a cool-down bar to fill up and mousing over to the sword icon and clicking it REAAAAAAALLY that much different than waiting for a cool-down bar to fill up and moving your finger over to a hotkey and tapping it? I've heard a very silly argument before that doing that would eliminate a big part of the challenge and fun of the games combat, so i simply ask you this, non-turn based blobber lovers: I make some exceptions of course when the game itself is designed around mouse use such as a Fallout game, for example, but there is absolutely no reason why a traditional step-grid tile-based blobber needs mouse-look.Įven non-turn based blobbers such as EotB can and should simply utilize hotkeys for activating a party member's primary attack. That said I will still play it and finish it eventually as even a "Bradley-ified" wizardry game is still head and shoulders a better RPG tan 99.5% of all other available RPGs.Īnd yes I do have wrist problems (like probably the majority of the posters here) and i prefer to play keyboard based games that don't have a needless and unnecessary use for the mouse (such as pixel-hunting). Bradley's perversions of the Wizardry formula. ![]() Of course I haven't finished w7 because I found it boring and while I don't particularly enjoy D.W. It was actually precisely because of that gaming moment that i sought out and discovered the amazing software that is AutoHotkey so I could remap the arrow keys to WASD. it accomplishes the same thing as utilizing the mouse for pixel-hunting inside a tile.Īs for my comments with w7 that was with w7 gold and for whatever reason WASD didn't work only the arrow keys did. I believe the most efficient way to have blobber navigation is to use step-grid movement and instead of mouse-look for pixel-hunting to utilize a "Search" key that searches either the a) tile the party is standing on, or b) the direction the party is facing. after playing through a ton of blobbers i don't think mouse-controls add absolutely anything to the experience. You are ready to go.To be fair to myself <3 you guys do know that wizardry didn't introduce mouse-controls until wiz 7 correct? there are a few later releases of wiz 6 that came with buggy mouse controls. If all goes well, you should see something like this. In the case of EOB2: load a wanted save slot and select it also from ASE's "Save game slot" area. Start the game with "Start GOG game" button.ĮOB1 has just 1 save slot. Click the "GOG" button from the "GOG-version settings" area.įrom "Advanced Settings" you probably want to adjust the "Scaling Engine" to "normal3x". Click "Ok".įrom the game list, select the game you want to play. Click the "Setup GOG" button.ĪSE should detect the default GOG / GOG Galaxy install folder but if not, browse to the folder where your EOB games are installed. Before using ASE you should first start the game, create a party of characters, begin adventuring and save the game.Įxtract all files from the ASE.zip archive to a wanted location. This guide is for the GOG.com versions of the Eye of the Beholder - games.
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